All 19 Games

DIDDY KONG RACING (#7)

Diddy Kong racing

Developer: Rare
Publisher: Nintendo
Release Date: November 25, 1997
Players: 1 - 4
Miscellaneous Attributes: Controller Pak, Rumble Pak
Websites: Wikipedia | Moby Games Game Info

Diddy Kong and his friends race each other in cars, hovercrafts, and airplanes. Along the way, players gather Gold Balloons, power-ups, keys, and Silver Coins to help them win. There are also bosses to defeat, multiplayer games, time trials, and battle levels that add variety to the game.

It's an island takeover when the evil space wizard, Wizpig, discovers Tiger Island! After the islands prized racetracks become sealed up, Timber Tiger contacts his friend Diddy Kong to help him reclaim the racetracks and save the island before his parents return. Along for the ride are the Kremling spy Krunch, Bumper Badger, Banjo (prior to meeting Kazooie in Banjo-Kazooie), pre-sweary Conker, Tiptup Turtle, and Pipsy Mouse.

Diddy Kong Racing is a racing game with similarities to Mario Kart 64, in that you race with a variety of cheery racers while using weapons. However, the similarities end there. DKR includes an adventure mode, which features bosses, an overworld to explore, many hidden secrets, the addition of hovercrafts and planes, and a unique way of racing called the "Silver Coin Challenge". In this mode, in addition to coming first, you must also find the eight Silver Coins deviously hidden throughout the courses (some in alternate paths).

The game also features a strategic method of using weapons. Each colored balloon on the track matches a specific weapon, and collecting the same type of balloon multiple times in a row powers it up (to a maximum of three times). This gives the player the choice of snatching every balloon available and using it immediately, or storing the existing weapon, and using a more powerful version of it later.

Up to four players can compete in the races, but in order to play new tracks, they must first be unlocked in the single player game. There are also four battle modes of play - two standard deathmatch maps, a capture-the-flag style battle where you must nab eggs and hatch three of them in your home nest, and another where you must be the first to return ten bananas to your treasure chest (with the limitation of only being able to hold two at any one time).

  • Fun racing game, similar to Mario Kart 64.
  • Pick up power-ups, shoot the other racers, and drive over zippers that give you a quick speed boost.
  • 3 drivable vehicles: car, plane, and a water hovercraft.
  • Boss races pit you against a giant animal (triceratops, a giant walrus, a squid, and a dragon).
  • Tracks are very detailed, and the game moves fairly quickly.
  • Multiplayer is very fun and addictive.

Donkey Kong 64 (#4)

Donkey Kong 64

Developer & Publisher: Rare Ltd.
Release Date: October 31, 1999
$49.99
Players: 1 - 2
Websites: Wikipedia | Donky Kong Wikia | More info

K. Rool is back and he has ape-napped the Kongs! Now, only Donkey Kong is left to rescue the Kongs and retrieve his prized collection of Golden Bananas from the evil clutches of K. Rool. Play your way through the massive single player adventure or duke it out with your friends in a battle with up to four players. In your adventure you will have to rescue the other Kongs, Tiny, Lanky, Diddy, and Chunky. Each Kong has its own special moves and unique weapons. You'll have to conquer hundreds of mini-games and collect bananas, gold bananas and coins to continue your journey. To earn those distinctive moves and weapons you'll need to collect lots of coins. But don't forget that to continue your journey you need to feed Troff and Scoff, the gatekeepers, with plenty of bananas! Make your way through places such as Jungle Japes and the Frantic Factory, each area having its own monsters and traps.

Four player competition; over eight giant worlds; variety of single and multi-player modes; play as five characters; detailed 3D rendered graphics

Minimum Requirements: Expansion Pak Required
Support Functions: Vibration

Duke Nukem 64 (#8)

>Championship Pool

Developer: Eurocom
Publisher: GT Interactive
Release Date: November 14, 1997
Players: 1 - 4
Genre: First-Person Shooter
Rating:M for Mature: Blood, Gore, Animated Violence
Websites: Wikipedia

Donkey Kong Country (#27)

Donkey Kong Country

Developer: Rare
Publisher: Nintendo
Release Date: November 25, 1994
Jerry Young got it for us at a Flea Market in Eureka: $40 • December 1995
Players: 1
Miscellaneous Attributes: Battery Backed RAM, 3 save slots
Websites: Wikipedia

King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually indestructible), and others. There are also other enemies that block your path, such as beavers, snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb Drum, and they all bar the way with their own special blend of villainy.

Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels straight over his head to throw them farther. On the other hand, Diddy is faster and not as strong as Donkey; he can run really fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks.

The game is split into different worlds, which are split into different levels. Each level contains bonus areas, where one can collect bananas, medallions, and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy.

Cheats | FAQ & Walkthrough | Trvia | Map Level 1 Jungle Hijinx | Map Level 2 Ropey Rampage

Donkey Kong Country 2: Diddy Kong's Quest (#32)

Donkey Kong Country 2: Diddy Kong's Quest

Developer: Rare
Publisher: Nintendo
Release Date: November 20, 1995
Toys-R-Us / Sacramento
Players: 1
Miscellaneous Attributes: Battery Backed RAM
Websites: Wikipedia

Donkey Kong has been kong-napped by the nasty K.Rool and the Kremlings, and it is up to Diddy Kong and his girl-friend Dixie Kong to save him.

All the familiar enemies and helpful friends return, along with some new characters, including the wise Wrinkly Kong who will teach you some important lessons in gameplay. Again the emphasis is on banana collecting, where as every 100 bananas makes one extra life. Apart from beating K. Rool and rescuing Donkey Kong, there are extra missions that can be completed. Collect enough K. Rool Krem Coins to open up the routes to the Lost World, while every level has a hidden Hero Coin to collect.

More info

Donkey Kong Country 3: Diddy Kong's Double Trouble (#34)

Donkey Kong Country 3

Developer: Rare
Publisher: Nintendo
Release Date: November 18, 1996
Toys-R-Us / Sacramento
Players: 1 - 2
Miscellaneous Attributes: Battery Backed RAM
Websites: Wikipedia | Donkey Kong Country 3 Info found Here

This time both Donkey Kong and Diddy Kong have been kong-napped by a mysterious new leader of the Kremlings, and it's up to Dixie and new team mate Kiddy Kong to save the day.

New elements to the series includes the Brother Bears, thirteen Bears who, if you pay them with Bear Coins found in each level, will aid you in your quest by building certain items. Also, new bonus mission have you playing a 1st/3rd person shooter style party game. Plus a host of new enemies, the usual huge end of world bosses and a collection of the Kong family who will help you out as best they can.

Cheats | Walkthrough | Bosses FAQ

Earthworm Jim (#41)

Earthworm Jim

Developer: Shiny Entertainment
Publisher: Nintendo
Release Date: June 22, 1984
Downtown Video / GV
Players: 1 - 2
Websites: Wikipedia | Earthworm Jim Information
more info

A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess.

F-Zero (#11)

Frogger

Developer & Publisher: Nintendo
Release Date: August 13, 1991
Nintendo Mail Order Deal: $15 • February 18, 1994
Players: 1 - 2
Website: Wikipedia | F-Zero Info
FAQ | Track Maps | GAME MANUAL (pdf)

15 fast and difficult tracks await you in F-Zero, where you must pilot your futuristic racer through every bump, jump and deadly turn to become the champ. But it won't be easy, with plenty of other pilots fighting for position on the track, you can easily be bumped off if you're not careful. Your shields won't take too much either, so be sure to race down the repair strips on the side of the track near the start/finish line after every lap. And if that's not enough for you, land mines, magnets and holes in the tracks will create havoc on your hovercar.

Flashback: The Quest for Itentity (#22)

Flashback: The Quest for Itentity

Developer: U.S. Gold
Publisher: Delphine Soft.
Release Date: 1993
Toys-R-Us / Reno: $20 • March 7, 1995
Players: 1
Websites: Wikipedia | Flashback: The Quest For Identity Information
Walkthrough 1 | Walkthrough 2 | Cheats | Trivia

The year is 2142. You play as Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from now on his quest for survival and his lost identity begins.

Flashback is a platform action adventure. You navigate Conrad over the platforms, performing various moves. You can simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground. To defend yourself, you shoot enemies with your gun and also use various objects (such as stones) to harm or to distract them.

Frogger (#36)

Frogger

Developer: Majesco Sales, Inc.
Publisher: Konami Industry Co. Ltd.
Release Date: August 1998
Players: 1 - 2
Website: Wikipedia
FAQ

Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.

The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.

In Frogger, if you fall into the water, you die. This makes no sense at all in the real world: Frogs are amphibious creatures, at home in the water as much as on land.

HAL's Hole In One Golf (#8)

HAL's Home In One Golf

Developer & Publisher: HAL Laboratory
Release Date: June 4, 91
ToysRus - Sacramento - $20 • October 2, 1994
Players: 1 - 4

One for Golf enthusiasts everywhere. All the standard match types are here including Stroke and Match Play. If you feel your skills aren't up to "scratch" then you can take to the practise range to improve your ability. With handicap systems and 3 difficulties, you'll be able to level the playing field so that people of all skill levels can enjoy the game.

Features:

  • Five different gameplay modes and three difficulties
  • Get and eagle, albatross or hole in one and you'll be able to view the shot at any time with the password given
  • Demanding courses that will challenge your skills
  • Up to four players can play

Walkthrough 1

Jurassic Park (#40)

Jurassic Park

Developer: Segay
Publisher: Ocean Software
Release Date: March 3, 1994
ToysRus - Sacramento - $20 • October 2, 1994
Players: 1 - 4
Website: Wikipedia

The SNES game based on the film Jurassic Park is an action title that combines top-down and first-person perspectives.

Playing as Dr. Alan Grant, the player's ultimate goal is to escape the Jurassic Park island. To reach that goal, several other tasks must be completed, including restoring power to the park and destroying a Velociraptor nest.

The large game world is seen from a top-down view and can be freely explored. Some areas are not accessible from the beginning, however. To enter them, keycards must be found or some special goal be completed, like rebooting the computer system and using it to open certain gates. Dr. Grant can defend himself against the many free-roaming dinosaurs with a variety of weapons, including an electroshock gun, a shotgun, rocket launcher, gas grenade launcher and bola gun. All weapons except the electro gun require ammo to work. A radar at the bottom of the screen helps in detecting approaching dinosaurs, but will only work once the park's motion detectors have been activated.

Upon entering one of the park's buildings, the game view switches to a scrolling first person perspective, reminiscent of early first person shooters like Wolfenstein 3D. Just like outside, dinosaurs lurk in the corridors, and the same guns as in the overworld map can be used to destroy them. Many buildings consist of several floors, with elevators connecting them. Some rooms are pitch black and can only be entered when in possession of night vision goggles.

The game supports the SNES mouse for the first-person sections and the computer system interface.

The dinosaurs are loose in Jurassic Park. Take the role of Dr. Grant as you try to escape from the roaming monsters. Ocean's exclusive technology allows all of the action to be rendered in 3D. You will get so close to the action that you'll swear that you can feel the breath of the dinosaurs on the back of your neck. If you can avoid the razor sharp claws of the raptors, you just might be able to escape Jurassic Park.

Features:

  • Based on the film
  • Multiple levels
  • Variety of dinosaurs
  • Take the role of Dr. Grant
  • 3D graphics

Walkthrough 1 | Walkthrough 2 | Cheats

Ken Griffey Presents: Major League Baseball (#30)

Ken Griffey Jr. Presents Major League Baseball

Developer & Publisher: Nintendo
Release Date: April 14, 1994
ToysRus - Sacramento
Players: 1 - 4
Website: Wikipedia

Ken Griffey Jr Presents Major League Baseball is a baseball simulation featuring Ken Griffey Jr. of the “Nintendo Owned” Seattle Mariners. This licensed game allows you to play with all 28 Major League Teams in their own stadiums and over 700 player names (not likenesses). You control your pitcher or batter as well your fielders. The game allows you to play and save a 26, 78 or 162 game season

Bring “The Kid” into your living room with KEN GRIFFY JR. PRESENTS MAJOR LEAGUE BASEBALL. Play with or against all 28 Major League teams in their actual stadiums. When you have selected a team, you can take on the challenges of a pennant race in a 26, 78, or 162 game season. If you want to be part of the action, there is room for more than 100 custom player names. Swing for the fences, break-up the double play, and try to steal third in KEN GRIFFY JR. PRESENTS MAJOR LEAGUE BASEBALL.

Cheats:

  • Maximum skills
    Press A, Right, Down, Left, A, Down at the pause screen.
  • View credits
    Press B, A, Down, B, Up, B (x2), A at the title screen.
  • Bean the batter
    Aim towards the batter and hold Up.

Ken Griffey Presents: Winning Run (#38)

Ken Griffey Jr. Winning Run

Developer: Rare Ltd.
Publisher: Nintendo.
Release Date: June 1996
Downtown Video / GV
Players: 1 - 4
Website: Wikipedia

Ken Griffey Jr.'s Winning Run features 28 Major League Baseball teams and an adjustable season (choose from 26, 52 or 162 games) that can be saved to battery. Stadiums have been rendered in 3D and are modeled after each city's actual ballpark. Pitching and hitting mechanics involve steering the ball and timing the swing, respectively, and the three other game modes include: Exhibition, All-Star Game and World Series. Options include trades, adjustable innings, outfield shifts, lineup changes and bringing in pinch hitters or relievers. Player names are fictional due to the lack of an MLBPA license, but statistics reflect real-life players from the 1995 season.

Winning Run in the title is named after the final play of the 1995 American League Division Series between the Seattle Mariners and New York Yankees. In the 11th inning Seattle player Ken Griffey scored the winning run from the first base.

Cheats:

  • Day/Night Change
    During a game, pause and press Select, Down, A, and Y.
  • Instant Home Runs
    During a two player game, if your current batter is one of the eight players who appear in Home Run Derby, pause and press B, Y,
  • Instantly Win the World Series
    At the title screen, press B, A, Down, B, Up, B, B, A.
  • Max Ability
    During a two player game pause and then press A, Right, Down, Left, A, Down, Select
  • Randomize Pitches
    During a two player game, pause and press Left, Y, A, Right, Select
  • Slow Down
    During a two player game only, pause and press Left, A, Right, Down, A, Down, Select
  • Super Pitches
    During a two player game, and while pitching, pause and press B, A, Down, B, A, Left, Left, Select

Legend of Zelda: A Link to the Past (#38)

Legend of Zelda: A Link to the Past

Developer: Nintendo
Publisher: Nintendo.
Release Date: November 21, 1992
$34.99 | Toys-R-Us / Sacramento: $50 • July 16, 1994
Players: 1
Websites: Wikipedia | Official Site | Zela Wiki | Fan Site | Legend of Zelda: A Link to the Past Info

Long ago, in the beautiful kingdom of Hyrule surrounded by mountains and forests... legends told of an omnipotent and omniscient Golden Power that resided in a hidden land. Many people aggressively sought to enter the hidden Golden Land... But no one ever returned. One day evil power began to flow from the Golden Land... So the King commanded seven wise men to seal the gate to the Land of the Golden Power. This seal should have remained for all time... But, when these events were obscured by the mists of time and became legend... A mysterious wizard known as Agahnim came to Hyrule to release the seal. He eliminated the good King of Hyrule. Through evil magic, he began to make descendants of the seven wise men vanish, one after another. And the time of destiny for Princess Zelda is drawing near...

Recently, famine and drought have plagued Hyrule. When all seemed lost, a mysterious wizard, Agahnim, appeared, and stopped these strange happenings from occurring. But there is talk that Agahnim now rules the country with his magic, behind the scenes. And then, one night, the Princess of Hyrule, Zelda, calls out for help...and the one who hears her pleas is a young lad named Link...

The Legend of Zelda: A Link to the Past is a top-down action adventure game (similar to the original Legend of Zelda) for the Super Nintendo and Game Boy Advance. Players assume the role of Link, and their goal is to rescue Princess Zelda and save the land of Hyrule. Unlike turn-based RPGs, all combat in Link to the Past is in real-time - you swing your sword at enemies by pressing a button, or can spin the sword around you for a more powerful attack by holding down the button until it is charged.

Progression through the game is done by conquering a series of dungeons - each dungeon has its own special item associated with it, such as the hookshot (which latches onto a far-off object and pulls Link across) or the hammer (which can be used to flatten objects in your way). Most of these dungeons are rendered impassable until the dungeon's particular item is acquired; from there, the rest of the dungeon becomes accessible due to Link's latest new ability. The bosses of each dungeon are also themed to that level's particular item.

Link starts out with only three units of health; however, these can be increased by defeating dungeon bosses, which give one additional heart container, or by finding four 'pieces of heart'; which can be given for anything from passing a small trial to winning a mini-game. Some of Link's items also use magic - this can be refilled with collectible green magic pots. After defeating the initial three dungeons, Link gains access to the Dark World - many puzzles and difficulties come from alternating between the Light World (Hyrule) and the Dark World to make your way past previously impassable obstacles.

The Game Boy Advance version of the game also includes a special extra dungeon. In addition to this, there is the first multiplayer Zelda game ever: Four Swords. In this game puzzles are based around co-operation with other players - for example, picking up an enemy and throwing it at another player which allows its weak point to be hit, or a boss which only shows the weak point you can hit on an opponent's screen. However, the game also contains an element of competitiveness - whoever gains the most rupees at the end of the level wins a bonus medal. Collect enough of these and you can unlock a special quest in A Link to the Past.

Walkthrough | Cheats

Legend of Zelda: A Link to the Past

Madden NFL 96 (#35)

Madden NFL 96

Developer: High Score Productions
Publisher: EA Sports
Release Date: January 1, 1996
Downtown Video / GV
Players: 1

Mecarobot Golf (#29)

Mecarobot Golf

Developer: ToHo Co.
Publisher: ToHo Co.
Release Date: 1993
Toys-R-Us / Sacramento
Players: 1
Website: Wikipedia

A group of engineers have created Eagle, the Mecarobot Golfer. He can hit the ball with unparalleled power at angles calculated using a computerized brain. Facing resistance from tour professionals, Eagle is not allowed to compete in tournaments. So, a benefactor buys Eagle a course and names it the Hyper Club. Now Eagle is looking for a challenger. You play against the robot in Competition, Lesson, or practice your swing in the Driving Range mode. Determine if man or machine in the better golfer in MECAROBOT GOLF.

Mega Man X (#16)

Mega Man X

Developer: Capcom
Publisher: Capcom
Release Date: December 16, 1993
Toys-R-Us / Sacramento: $20 • November 12, 1994
Players: 1
Websites: Wikipedia | Mega Man Collections | Home Page | Mega Man X Info

As his life was ending, Dr. Light was successful in creating the first in a new series of robots that could think and make decisions on their own. Fearing the worst, Dr. Light sealed the robot until all of its systems could be thoroughly tested. Released by Dr. Cain, a new Mega Man was born. When Dr. Cain tries to implement the new systems into a series of Reploids, something goes horribly wrong. Now, the new Mega Man must fight to save humanity in 12 levels of intense action. Will he be successful? Find out with Mega Man X

Walkthrough | Cheats | GAME MANUAL (pdf)

Mega Man X Banner

Mega Man X3 (#33)

Mega Man X

Developer: Capcom
Publisher: Capcom
Release Date: November 30, 1995
Downtown Video / GV
Players: 1
Websites: Wikipedia | Home Page | Mega Man X3 Info

Mega Man X and his trusty partner Zero have a new force to reckon with. Who or what has caused a riot of Mavericks to break out in the experimental utopia known as Doppler Town? Named after the scientist reploid, Doppler Town was supposed to be a place where humans and reploids could live in harmony. After discovering a virus that was turning reploids to Mavericks, Doppler's anti-virus was a big success. But Doppler itself became infected with the virus and assembled a team to take out the Maverick Hunter Units. The Doppler Effect is about to unfold, with Mega Man X and Zero the only cure for the deadly virus!

Walkthrough | Cheats

Mega Man X Banner

Mortal Kombat (#39)

Mortal Kombat

Developer: Midway / Sculptured
Publisher: Acclaim Entertainment, Inc.
Release Date: October 1992
Downtown Video / GV
Players: 2
Websites: Wikipedia | Mortal Kombat Info

Get ready for the ultimate battle! When the brutal fighting contest known as Mortal Kombat erupts once again between our world and Outworld, a dark land of evil monsters and darkness, you will have to prepare for the battle of the lifetime as you fight through the tournament to try and prevent the dark beings of Outworld from claiming Earth for their next domain. Choose from a variety of fighters and prepare for the ultimate fighting game challenge as you must face the demonic opposition in brutal deathmatches as you climb the ranks to the tournament, searching for victory and the protection of your Earth itself...

Shang Tsung, an evil wizard, is intent on taking over Earth and turning it into a Shadow Realm but in order to do so he must fight against Earth’s best fighters in a tournament to the death.

Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a humiliation move that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.

FAQ | Cheats | GAME MANUAL (pdf)

NCAA Basketball (#3)

NCAA Basketball

Developer: Sculptured Software
Publisher: Nintendo
Release Date: May 7, 1992
Target: $20 • January 24, 1993
Played: April 6, 2003
Players: 2
Websites: Wikipedia | GAME MANUAL (pdf)

NCAA Basketball models a college basketball season, including March Madness (if your team qualifies!) and the Final Four (if you make it that far!). Teams represented are from the Big East, Big 8, ACC, SEC, and SWC conferences (some are missing because rights could not be secured). If season play is not for you, you can play exhibition games, but if you make it to the Final Four, you can save your game and have the option of using any team you like.

Get ready to enter the biggest tournament in the country with NCAA BASKETBALL. Choose from 44 teams from five of the top NCAA conferences. When you get onto the court, there are seven offensive and seven defensive sets and strategies to choose from. If a friend comes over, you can challenge him to game. If you need a break, it won't be a problem thanks to the battery back-up that will save up to four seasons or games. Experience all the thrills victory and the agony of defeat with NCAA BASKETBALL.

NHL Stanley Cup (#9)

NHL Stanley Cup

Developer: Sculptured Software
Publisher: Nintendo
Release Date: June 1, 1993
Toys-R-Us / Sacramento
Players: 2
Websites: Wikipedia

This early SNES title is one of the first hockey titles to simulate 3 dimensions by using the SNES mode 7 SNES technology. It contains all 26 NHL teams at the time with varying strengths and weaknesses. It doesn't have the players association license, but all of the player numbers and abilities were true to their real-life counterparts. You can take your favorite team from the regular season all the way through the titular Stanley Cup. It even has a menu option in the North American version to change the between English and French languages.

The Montreal Canadians, LA Kings, Toronto Maple Leafs. Detroit Red Wings. These are just a few of hocker's elite teams that hit the ice in a quest for sport's most prestigious trophy in NHL Stanley Cup. This is the game as it's meant to be played: hard-hitting and lightning fast; bone-jarring yet graceful. NHL Stanley Cup's unique, super-realistic, three-dimensional viewpoint on the action puts you in centre ice, always on the puck, always in the play. The Stanley Cup is waiting to be won - do you have the guts to take the glory?

Easy Goals
When playing a game, use the flip puck button at the blue line. It will flip over the goalie's head and into the net.
NOTE: you have to go straight down the middle of the rink for this to work. Some players can't flip the puck high enough.

PGA Tour Golf (#15)

PGA Tour Golf

Developer: Sterling Silver Software
Publisher: Electronic Arts
Release Date: December 31, 1991
GameSwappers / Sacramento on Sunbrise Boulevard: $60 • April 15, 1995 • Traded Castlevania & Road Runner
Played: April 4, 2003
Players: 1

PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing.

Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.

When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.

| GAME MANUAL (pdf)

Pilotwings (#21)

Pilotwings

Developer: Nintendo
Publisher: Nintendo
Release Date: August 13, 1991
Toys-R-Us / Reno: $20 • January 28, 1995
Players: 1
Websites: Wikipedia

Are you ready to earn your wings at the most exclusive flight school in the world? Then report immediately to the secret Pilotwings Flight Club, where your training begins! You'll see the ground twist beneath you as you jump from your plane and attempt a precision skydive (don't forget to pull your rip cord!). You'll relive the early days of flying as you bring your biplane in for a pin-point landing. After you master the basics, you'll be called on to test an experimental rocket pack, soar in a hang glider, and pilot an advanced attack helicopter in a hazardous rescure mission. The realism is incredible as the Super NES™ takes you airborne with multi-dimensional graphics, endless skylines and the freedom to fly wherever you like. Do you have what it takes to earn your wings? Then get going! You're late for your first class!

Shadowrun (#31)

Shadowrun

Developer: Beam Software
Publisher: Data East
Release Date: November 1, 1993
Don Ferguson / ebay: $19 • September 17, 1998
Players: 1
Websites: Wikipedia | Shaowrun Info

The SNES version of Shadowrun appeared earlier than the Genesis one, and it is an entirely different game, with different story and gameplay, although it is also based on a pen-and-paper RPG of the same name. Your hero, Jake, is attacked by assassins, and appears to be dead. However, a mysterious dog approaches his lifeless body, transforms into a woman, and casts a spell on him... After that Jake wakes up in the morgue. He doesn't know what happened to him, he doesn't even remember his own name. Wandering through the futuristic city, where monorails, computers, and street gangs armed with automatic weapons co-exist with orcs, dwarves, and vampires, you begin to discover the mystery and to learn about the dangers awaiting you around every corner.

Shadowrun for SNES is a skill-based RPG that uses real time combat. You can hire “deckers”, i.e., temporary party members, but the main focus of the gameplay is on Jake and his abilities and skills. There are no random battles, but many screens with respawning enemies, where you can earn experience points and upgrade your skills. The experience points are called “karma” in this game. You need to gain karma in order to advance in one of the several skills available to you. You'll also be able to buy skills from people. The skills include firearms, computers, negotiation, leadership, and many others. You can also use the gained karma points to upgrade basic stats like hit points or charisma.

Based on the popular FASA paper-&-dice RPG, Shadowrun is a futuristic yarn set in the Seattle of the mid-21st century. Existing in an alternate universe wherein many conventions of traditional fantasy RPGs such as elves and dragons coexist with cybernetic enhancements and heavy ordinance firepower, Shadowrun presents a unique familiarity to the average Role-player with it's urban setting and fantastic magic and technology.

The player character, Jake, awakens in a morgue, suffering amnesia. Hoods attack Jake as soon as he escapes. As the story unfolds, it is revealed that someone was trying to kill him, and thought they'd succeeded. Jake goes throughout the city, breaking into computer databases, calling in markers, taking on every sort of foe from hit-men to evil animal spirits to vampires—all in search of the man (or thing?) that wants his head on a platter.

Shadowrun uses an isometric perspective map to move Jake through the urban sprawl. Combat is resolved in real-time; move the crosshair over the target and fire away. Mark your targets, however; gunning down a 'civvie' can result in the loss of karma points (experience). The player controls only one character throughout the game, but several allies can be found. These hired guns can be exceedingly helpful.

Atmosphere is where Shadowrun differs so greatly from other Super Nintendo RPGs. Whereas most games feature an unusually cheery motif in a rather mundane fantasy world, Shadowrun is dark, brooding, cynical -- factors that make the game not quite for kids.

More Info

SimCity (#4)

SimCity

Developer: Maxis Software Inc.
Publisher: Nintendo
Release Date: August 1, 1991
Target: $46 • MAY 23, 1993
Players: 1

SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.

Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.

The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices.

Tricks | Simcity Info | GAME MANUAL (pdf)

Starfox (#17)

Starfox

Developer: Argonaut Games
Publisher: Nintendo
Release Date: March 1993
Toys-R-Us / Sacramento: $20 • November 12, 1994
Players: 1
Websites: Wikipedia | Starfox Info

In the distant Lylat star system, imagine yourself at the controls of a futuristic, heavily armed, space fighter - Arwing. Lead the counter-attack on an invasion force of hundreds of alien tanks, fighter ships, laser gun emplacements and super battleships. Maneuver at warp speed through fog-enshrouded canyons, dense asteroid belts and waves of the enemy's best defense. You must use skill and cunning to fight to the enemy's home planet Venom and smash the Core Brain for victory!

When the exiled scientist known as Andross begins to plan an attack on the entire Lylatt system, General Pepper of Corneria calls for help. He finds the help he seeks in a small space squadron known as Star Fox, which consists of four talented space pilots - Fox, Falco, Peppy, and Slippy. It is now up to Fox and his team to fly across the galaxy to Andross's new homeworld of Venom, a dark and polluted wasteland of death and despair, and stop the evil madman before it is too late. Join the Star Fox team on their quest, as they face many foes and hardships in order to save the entire universe from extinction

This is the first SNES title using the Super FX chip; you are flying ace Fox McCloud, who with his trusted wingmen and his powerful Arwing starfighter, must rid the Lylat System of the evil that surrounds it. Wave after wave of enemies will fly towards you, and with the advice of your wingmen, you must guide your way through each level and take down as many as you can.

Walkthrough | Boss FAQ | Cheats | GAME MANUAL (pdf)

Starfox Banner

Street Fighter II (#1)

Street Fighter II

Developer: Capcom Co., Ltd.
Publisher: Capcom U.S.A., Inc.
Release Date: June 10, 1991
Kmart / GV: $65 • November 18, 1992
Players: 1 - 2
Websites: Wikipedia

The original Street Fighter II is a famous fighting game. Players select from one of eight characters: Ryu, Ken, Blanka, E. Honda, Zangief, Chun Li, Guile and Dhalsim to do battle with. They must then use their combat strengths to defeat the other seven fighters followed by four boss characters: M. Bison, Vega, Sagat and Balrog. Each character represents a certain country and has their own reasons for wanting to win against the others.

Each character contains his own selection of basic fighting techniques based on three styles of punches and three styles of kicks. The effect of each of these changes depending on the characters orientation (ducking, airborne or standing still). Street Fighter 2 made famous the "button combination" style of gameplay used to unleash powerful moves specific to each character. These include the ability to project fireballs, channel electricity or capture the opponent in a tight suplex.

Street Fighter 2 is one of the most cloned fighting games and its effects on gameplay and fighting games specifically can not be understated. Street Fighter 2 is responsible for making popular several different elements.

Trivia

In the 1993 movie City Hunter starring Jackie Chan, there's a part where Jackie, who is playing private eye, fights villains on a shipboard. Accidentally he gets smashed into arcade machine... with Street Fighter II running on it. After electric shock he transforms into Honda, then Chun-Li, Guile, Dhalsim (stretching limbs included) and fights an enemy who transforms into Ken.

In the music video Juicy, by The Notorious BIG, he has a couple of homeboys play Street Fighter II for SNES on a big screen. Even in the song, after the chorus, he starts the third verse by saying: “Super Nintendo, SEGA Genesis, When I was dead broke, man I couldn't picture this!”

Remember the Sheng Long controversy? Whenever Ryu won a match he would say his trademark phrase just as anyone else, but his was a little more cryptic than the others: "You must defeat Sheng Long to stand a chance" (???) Who the hell is Sheng Long?? That was what most western SF2 players though. The answer as usual was in a botched translation effort: Sheng Long is the chinese pronunciation of Sho-Ryu, as in Sho-Ryu-Ken, aka the Dragon Punch. Ryu was saying that you had to master his technique in order to beat him, but for some odd reason that we'll never know English, Chinese and Japanese got all mixed up in some poor translator's head and the "Sheng Long" was phonetically transcribed as it was, and coupled with Ryu's cryptic message gave the impression that he was talking about some hidden character.

The rumor flew around from day one (among other famous SF2 hoaxes like the one about you being able to ride Guile's Jet or beating up the bystanders in some stages), but it really spread like wildfire when as an april fool's joke EGM published an article about how there really was a secret character named Sheng Long unlockable via ungodly gaming prowess (beating all characters in "perfect" matches). Regardless of how ridiculous the rumor was, every kid out there (myself included) poured coins after coins in the SF2 machines and spent hours in front of the home versions in an effort to unlock said character. What did Capcom do? They watched as the money poured in by the shitloads! Ah.... Don't you miss when those things could happen in the fantastic world of videogames??

Tricks

Play with alternative colors
At the Capcom logo screen, press: Down, R, Up, L, Y, B.
If done correctly, you'll hear the sound that plays when selecting a character and the title screen's background will be blue. Now both players can use the same fighter. To use the Champion Edition color, press Start. If your opponent has chosen the same character before you but is using the original color, your fighter will automatically be dressed in their Champion Edition garb.

Cheat Codes

Championship Mode
To enter Championship Mode, wait for the Capcom logo, then press Down, R, Up, L, Y, B.

Sound Test
Check out some new sounds for SFII. You can change the sound effects in the Options Mode by pushing the R button rapidly on either 25, 26, or 27. You'll hear some new sound effects on 1f through 23.

View Profiles
At any character profile screen hold L + R on Controller Two. Now you can access all the profile screens without interruption.

Different Clothing on the Characters
When turning on the game, wait till it says “CAPCOM” and rapidly enter the following code: Down, R, Up, L, Y, and B. The screen with the street fighter logo will now turn blue. Select any character but instead of pressing A, press Start

Same character in 2-player mode
When the “Capcom” logo comes up, quickly press Down, R, Up, L, Y, B before it disappears. Then go into VS Mode and now you can play the same characters at the same time! Note: The second character will be slightly stronger than the original and will wear different clothing.

GAME MANUAL (pdf)

Street Fighter II

Super Baseball Simulator 1.000 (#12)

Super Baseball Simulator 1.000

Developer: Culture Brain USA, Inc.
Publisher: Culture Brain Inc.
Release Date: July 11, 1991
Toys-R-Us / Sacramento: $30 • March 20, 1994
Players: 1 - 2
Websites: Wikipedia | Super Baseball Simulator 1.000 Info

he ultimate baseball game has arrived on the SNES. You can create six teams that are completely customisable from everything from names and uniform colour to their stats. But if conventional baseball isn't good enough for you then try Ultra mode where you can see things like 200mph pitches and unbelieveable jumping abilities. The mix of convention and unorthadox is bound to appeal to whoever plays this game

  • Different game modes to play
  • Create up to six original teams
  • Ultra Mode, where crazy things are normal
  • Compete in a full season against up to five other players or go straight for the playoffs
  • Statistics are tracked through the season

Unlimited Team Edit Points

Edit a team. When the game gives a you a choice of team specialty with Standard, Special and Moderate choices, hold Start+Select for a few seconds. A fourth option called “Unltd” should present itself. Pick this for unlimited points when editing a team.

FAQ | Pitch and Swing Guide

Super Mario Kart (#2)

Super mario Kart

Developer: Nintendo
Publisher: Nintendo
Release Date: April 12, 1992
$32.99 /Vacaville: $20 • August 18, 1993
Players: 1 - 2
Websites: Wikipedia | Super Mario Kart Info
more info

Nintendo was a pioneer in many ways, and of the best examples is Super Mario Kart for the SNES. The "kart-racing" sub-genre didn't even exist before Mario and Bowser took to the miniaturized asphalt and dropped their banana peels for the first time. Since then, many clones have joined the karting club, but none have come close to the awesome balance and charm found in the original SNES classic. With wonderfully designed single-player levels (and many of them!) and the most addictive two-player battle mode to grace the platform, SMK will never be forgotten. It's always amazing when the first is still the best, and Super Mario Kart definitely deserves the title “amazing.”

Two gameplay modes; choose from eight drivers; 20 tracks; three skill levels; battery-backed memory to record your best times

A collection of Super Mario characters, including Mario, Luigi, Yoshi, Peach, Bowser and Donkey Kong Jr., are out to win the Super Mario Kart championship. Using Mode 7 scaling, the first true kart game on the SNES has you collecting coins to boost your speed while using shells and bananas to stop others on the track.

There are 4 cups in all to race for, Mushroom Cup, Flower Cup, Star Cup and Special Cup, each with a selection of tracks to race on (based in Bowser's Castle, Super Mario World and more). Plus, a 2 player battle mode is on offer, where the first to pop the three balloons wins.

Super Star Wars (#13)

Super Star Wars

Developer: Sculptured Software, Inc. LucasArts Entertainment Company LLC
Publisher: LucasArts
Release Date: December 17, 1992
Toys-R-Us / Sacramento: $30 • March 20, 1994
Players: 1
Websites: Wikipedia | Super Star Wars Info

So, you want to be a Jedi? If you think you're ready to harness the powers of The Force, then suit up and get ready for Super Star Wars. Loosely following the plot of the movie, you'll find yourself in four familiar environments—Hoth, the asteroid field, Dagobah, and Cloud City as you fight back against the attacking Imperial Forces. Depending on the level, you'll be in control of Luke Skywalker, Han Solo, or Chewbacca as you use your weapons and cunning to outsmart, outfight, and outshoot everything that comes your way. The Rebel Alliance is counting on you to defeat the Imperial Forces and bring the evil Darth Vader to his knees. Of course, even if you do defeat Vader, things may not plan out like you had planned.

Cheat Codes | GAME MANUAL

Super Street Fighter II (#25)

Super Street Fighter II

Developer: Capcom
Publisher: Capcom
Release Date: June 24, 1994
Kids Fair - Fiargrounds / GV: $20 • September 1995
Players: 1 - 2
Websites: Super Street Fighter II Info

The Street Fighter legacy continues with this expanded version of Street Fighter II. Included are four new characters—Cammy, Dee Jay, Fei-Long, and T.Hawk—with new backgrounds for each. Returning fighters have also been given a make-over (both in in-game art as well as in the character portraits) and have learned new moves for the ongoing tournament.

This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.

Cheat Codes | Move List | GAME MANUAL

Super Tennis (#10)

Super Street Fighter II

Developer: Tonkin House
Publisher: Nintendo
Release Date: September 1991
NINTENDO Mail Order Deal: $15 • February 18, 1994
Players: 1 - 2
Websites: Wikipedia

he world circuit of tennis awaits you. Select from 20 male and female players, each with their own style of game play (strengths and weaknesses) and play singles, doubles either against or with a human opponent or a CPU controlled player(s) on all the major surfaces (clay, grass & hardcourt).

The circuit mode is the meat of the game. Here, using a password save system, you play a selection of tournaments all around the world. The more games you play and win, the more points you receive. These points go towards your rank in the world tour rankings. There are 4 major tournaments (as in real life) and many minor tournaments to play.

Super Tennis Cheats

Exhibition Tournament:
PC2GKNYB-Q140065C TLWJPC2-GNYBQ14 6PDJSTK-8XD3HRF 065QJNM-FTW

Don J Password:
Don J is located on a secret island you can't see on the world map.

K8XD3HR-FTLWJPCC 2GNYBQ1-4065C6P DJSTK8X-D3HRFTL WJPPDLW-1RK

Don J Password (as Phil)
4065C6P DJSTK8X D3HRFTL WJPC2GN YBQ1406 5C6PDJS TK8CWQQ QT5

Don J. Password (as John)
DJSTK8X D3HRFTL WJPC2GN YBQ1406 5C6PDJS TK8XD3H RFT1BMX YCM

Don J Password
K8XD3HR-FTLWJPC 2GNYBQ1-4065C6P DJSTK8X-D3HRFTL WJPPDLW-1RK

Secret Code

On the player select screen, press L five times, X, R seven times, X on Controller Two.

Strange Scene

Go to the 1 player tournament, the thing where you go around the world to play other people. Start the 1p vs com. mode. When it asks you the question and an option says yes or no, hit no. Continue to do this every time it asks you to play. You will lose every match. Do this until a screen comes up with a guy that has a tennis racket walks into a building. He will be kicked out and the building will fall down.
WARNING: You might have to reset the console afterwords.

Edit Player Attributes
During a match, press Select, then on Controller 2, press: R, R, Left, Down, B, A, L, L. Press A or B on Controller 1.

Super Player
Highlight any character on the Player Select screen and then on Controller 2, press: L, L, L, L, L, X, R, R, R, R, R, R, R, X

Alternate Music
L, L, L, L, L, X, R, R, R, R, R, R, R, X

True Golf Classics: Wicked 18 (#19)

True Golf Classics Wicked 18

Developer: Bullet Proof Software
Publisher: T&E Soft
Release Date: 1993
Bullet Proof Software: $50 • December 25, 1994
Players: 1 - 2

Wicked 18 is a golf game with a twist. The player takes control of a golfer on the most extreme 18 holes of golf with tall mountains, canyons and various objects and obstacles ready to stop the player at any time.

There are four different game modes to choose from: Stroke, Match, Skin and Tournament with the ability to play against three other friends in a heated match. There is also a battery back-up that saves the players progress after each hole is completed.

Zombies Ate My Neighbors (#20)

Zombies Ate My Neighbors

Developer: LucasArts
Publisher: LucasArts
Release Date: July 19, 1993
Toys-R-Us / Reno: $20 • January 28, 1995
Players: 1 - 2
Websites: Wiki | Zombies Ate My Neighbors info

Zombies have invaded your neighborhood and are trying to eat your neighbors. Try to save the neighbors, cheerleaders, and babies in 55 levels of action and adventure. Battle zombies, mummies, evil dolls, lizard men, vampires, and giant ants with a wide range of weapons including Uzi squirt guns, exploding soda, bazookas, weed whackers, and ancient artifacts. If you have a hard time getting through one of the levels, have a friend come over and help you out in the Two-Player mode. Save your neighborhood from a terrible fate in Zombies Ate My Neighbors.

In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then "Exit" door opens and you jump on next level. The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively.

At the end of the game there's a special credits level called “Monsters Among Us” in which you walk around in the LucasArts headquarters. The game developers are sitting at their desks or just hang around and when you approach them they will tell you who they are and what their role in the development of the game was.

Some bits of trivia regarding this credits level:

  • George Lucas welcomes you at the door tells you to get back to work.
  • A woman at a desk says: “watch out for our boss Kelly Flock”
  • Steve Purcell, of Sam & Max fame, is dressed up like Indiana Jones.
  • The purple tentacle from Day of the Tentacle is one of the monsters in this level.
  • A guy at a desk says: “I cannot wait for the robot game” (anybody got an idea which game he means? I guess it's something related to Star Wars)

Play the special credits level

To jump directly to the special credits level, type the following code at the password screen: XWJR

Day of the Tentacle bonus level

Use the Password BCDF then start the game like normal to play the bonus round "Day of the Tentacle" before going to Level 1.

Red Potions save ammo.

Save Red Potions! In certain levels, like Chainsaw Hedgemaze Mayhem, you can save a lot of Bazooka rounds by smashing through the hedges as the Purple Beast (unlocking the “Massive Damage” bonus award if you smash enough hedges). You can also take on stronger monsters like Vlad Belmont, Snakeoids and the Frankenstein Monster as the Purple Beast easier - you can inflict massive damage to them and take none yourself as the Purple Beast is invulnerable. Mystery Potions can sometimes turn you into the Purple Beast, but don't depend on that; you should be very conservative with Red Potions due to that fact.

Zombies Ate My Neighbors Passwords

Put the zombies on the barbequeue with this set of passwords.

Level 5 = VHRV
Level 9 = PBGG
Level 13 = BFCB
Level 17 = BKYZ
Level 21 = VXBB
Level 25 = XYLZ
Level 29 = YLZD
Level 33 = WJQK
Level 37 = BZVG
Level 41 = BRPK
Level 45 = VLHX
Level 45 = BLHR (alternate)

Zombies Ate My Neighbors Bonus Level

To access the bonus levels, enter the passwords BCDF or GYLM.

Zombies Ate My Neighbors Sound Effects

When the LucasArts logo appears on-screen, press L or R. If you press L, you'll hear a person scream. If you press R, you'll hear a dog bark.

Zombies Ate My Neighbors View Credits

To view the credits, enter the password XWJR.

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